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<h1 id="sec_name">
<span data-if="hdevelop" style="display:inline;">write_object_model_3d</span><span data-if="c" style="display:none;">T_write_object_model_3d</span><span data-if="cpp" style="display:none;">WriteObjectModel3d</span><span data-if="dotnet" style="display:none;">WriteObjectModel3d</span><span data-if="python" style="display:none;">write_object_model_3d</span> (算子名称)</h1>
<h2>名称</h2>
<p><code><span data-if="hdevelop" style="display:inline;">write_object_model_3d</span><span data-if="c" style="display:none;">T_write_object_model_3d</span><span data-if="cpp" style="display:none;">WriteObjectModel3d</span><span data-if="dotnet" style="display:none;">WriteObjectModel3d</span><span data-if="python" style="display:none;">write_object_model_3d</span></code> — Writes a 3D object model to a file.</p>
<h2 id="sec_synopsis">参数签名</h2>
<div data-if="hdevelop" style="display:inline;">
<p>
<code><b>write_object_model_3d</b>( :  : <a href="#ObjectModel3D"><i>ObjectModel3D</i></a>, <a href="#FileType"><i>FileType</i></a>, <a href="#FileName"><i>FileName</i></a>, <a href="#GenParamName"><i>GenParamName</i></a>, <a href="#GenParamValue"><i>GenParamValue</i></a> : )</code></p>
</div>
<div data-if="c" style="display:none;">
<p>
<code>Herror <b>T_write_object_model_3d</b>(const Htuple <a href="#ObjectModel3D"><i>ObjectModel3D</i></a>, const Htuple <a href="#FileType"><i>FileType</i></a>, const Htuple <a href="#FileName"><i>FileName</i></a>, const Htuple <a href="#GenParamName"><i>GenParamName</i></a>, const Htuple <a href="#GenParamValue"><i>GenParamValue</i></a>)</code></p>
</div>
<div data-if="cpp" style="display:none;">
<p>
<code>void <b>WriteObjectModel3d</b>(const HTuple&amp; <a href="#ObjectModel3D"><i>ObjectModel3D</i></a>, const HTuple&amp; <a href="#FileType"><i>FileType</i></a>, const HTuple&amp; <a href="#FileName"><i>FileName</i></a>, const HTuple&amp; <a href="#GenParamName"><i>GenParamName</i></a>, const HTuple&amp; <a href="#GenParamValue"><i>GenParamValue</i></a>)</code></p>
<p>
<code>void <a href="HObjectModel3D.html">HObjectModel3D</a>::<b>WriteObjectModel3d</b>(const HString&amp; <a href="#FileType"><i>FileType</i></a>, const HString&amp; <a href="#FileName"><i>FileName</i></a>, const HTuple&amp; <a href="#GenParamName"><i>GenParamName</i></a>, const HTuple&amp; <a href="#GenParamValue"><i>GenParamValue</i></a>) const</code></p>
<p>
<code>void <a href="HObjectModel3D.html">HObjectModel3D</a>::<b>WriteObjectModel3d</b>(const HString&amp; <a href="#FileType"><i>FileType</i></a>, const HString&amp; <a href="#FileName"><i>FileName</i></a>, const HString&amp; <a href="#GenParamName"><i>GenParamName</i></a>, const HString&amp; <a href="#GenParamValue"><i>GenParamValue</i></a>) const</code></p>
<p>
<code>void <a href="HObjectModel3D.html">HObjectModel3D</a>::<b>WriteObjectModel3d</b>(const char* <a href="#FileType"><i>FileType</i></a>, const char* <a href="#FileName"><i>FileName</i></a>, const char* <a href="#GenParamName"><i>GenParamName</i></a>, const char* <a href="#GenParamValue"><i>GenParamValue</i></a>) const</code></p>
<p>
<code>void <a href="HObjectModel3D.html">HObjectModel3D</a>::<b>WriteObjectModel3d</b>(const wchar_t* <a href="#FileType"><i>FileType</i></a>, const wchar_t* <a href="#FileName"><i>FileName</i></a>, const wchar_t* <a href="#GenParamName"><i>GenParamName</i></a>, const wchar_t* <a href="#GenParamValue"><i>GenParamValue</i></a>) const  <span class="signnote">
            (
            Windows only)
          </span></code></p>
</div>
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<div data-if="dotnet" style="display:none;">
<p>
<code>static void <a href="HOperatorSet.html">HOperatorSet</a>.<b>WriteObjectModel3d</b>(<a href="HTuple.html">HTuple</a> <a href="#ObjectModel3D"><i>objectModel3D</i></a>, <a href="HTuple.html">HTuple</a> <a href="#FileType"><i>fileType</i></a>, <a href="HTuple.html">HTuple</a> <a href="#FileName"><i>fileName</i></a>, <a href="HTuple.html">HTuple</a> <a href="#GenParamName"><i>genParamName</i></a>, <a href="HTuple.html">HTuple</a> <a href="#GenParamValue"><i>genParamValue</i></a>)</code></p>
<p>
<code>void <a href="HObjectModel3D.html">HObjectModel3D</a>.<b>WriteObjectModel3d</b>(string <a href="#FileType"><i>fileType</i></a>, string <a href="#FileName"><i>fileName</i></a>, <a href="HTuple.html">HTuple</a> <a href="#GenParamName"><i>genParamName</i></a>, <a href="HTuple.html">HTuple</a> <a href="#GenParamValue"><i>genParamValue</i></a>)</code></p>
<p>
<code>void <a href="HObjectModel3D.html">HObjectModel3D</a>.<b>WriteObjectModel3d</b>(string <a href="#FileType"><i>fileType</i></a>, string <a href="#FileName"><i>fileName</i></a>, string <a href="#GenParamName"><i>genParamName</i></a>, string <a href="#GenParamValue"><i>genParamValue</i></a>)</code></p>
</div>
<div data-if="python" style="display:none;">
<p>
<code>def <b>write_object_model_3d</b>(<a href="#ObjectModel3D"><i>object_model_3d</i></a>: HHandle, <a href="#FileType"><i>file_type</i></a>: str, <a href="#FileName"><i>file_name</i></a>: str, <a href="#GenParamName"><i>gen_param_name</i></a>: MaybeSequence[str], <a href="#GenParamValue"><i>gen_param_value</i></a>: MaybeSequence[Union[str, float, int]]) -&gt; None</code></p>
</div>
<h2 id="sec_description">描述</h2>
<p>该算子 <code><span data-if="hdevelop" style="display:inline">write_object_model_3d</span><span data-if="c" style="display:none">write_object_model_3d</span><span data-if="cpp" style="display:none">WriteObjectModel3d</span><span data-if="com" style="display:none">WriteObjectModel3d</span><span data-if="dotnet" style="display:none">WriteObjectModel3d</span><span data-if="python" style="display:none">write_object_model_3d</span></code> writes the 3D object model
<a href="#ObjectModel3D"><i><code><span data-if="hdevelop" style="display:inline">ObjectModel3D</span><span data-if="c" style="display:none">ObjectModel3D</span><span data-if="cpp" style="display:none">ObjectModel3D</span><span data-if="com" style="display:none">ObjectModel3D</span><span data-if="dotnet" style="display:none">objectModel3D</span><span data-if="python" style="display:none">object_model_3d</span></code></i></a> to the file <a href="#FileName"><i><code><span data-if="hdevelop" style="display:inline">FileName</span><span data-if="c" style="display:none">FileName</span><span data-if="cpp" style="display:none">FileName</span><span data-if="com" style="display:none">FileName</span><span data-if="dotnet" style="display:none">fileName</span><span data-if="python" style="display:none">file_name</span></code></i></a>. The object model
can be read again with <a href="read_object_model_3d.html"><code><span data-if="hdevelop" style="display:inline">read_object_model_3d</span><span data-if="c" style="display:none">read_object_model_3d</span><span data-if="cpp" style="display:none">ReadObjectModel3d</span><span data-if="com" style="display:none">ReadObjectModel3d</span><span data-if="dotnet" style="display:none">ReadObjectModel3d</span><span data-if="python" style="display:none">read_object_model_3d</span></code></a>, or can be
imported into an appropriate CAD program. Please note, that primitives
may only be stored in the HALCON format <i><span data-if="hdevelop" style="display:inline">'om3'</span><span data-if="c" style="display:none">"om3"</span><span data-if="cpp" style="display:none">"om3"</span><span data-if="com" style="display:none">"om3"</span><span data-if="dotnet" style="display:none">"om3"</span><span data-if="python" style="display:none">"om3"</span></i>. Should it be
necessary to store the primitives in another format, 该算子
<a href="sample_object_model_3d.html"><code><span data-if="hdevelop" style="display:inline">sample_object_model_3d</span><span data-if="c" style="display:none">sample_object_model_3d</span><span data-if="cpp" style="display:none">SampleObjectModel3d</span><span data-if="com" style="display:none">SampleObjectModel3d</span><span data-if="dotnet" style="display:none">SampleObjectModel3d</span><span data-if="python" style="display:none">sample_object_model_3d</span></code></a> has to be called beforehand. However,
this results in a transformation of the primitives into 3D points and
therefore only corresponds to an approximation of the primitives.
</p>
<p>All coordinates are written in meters. If the file is read later using
<a href="read_object_model_3d.html"><code><span data-if="hdevelop" style="display:inline">read_object_model_3d</span><span data-if="c" style="display:none">read_object_model_3d</span><span data-if="cpp" style="display:none">ReadObjectModel3d</span><span data-if="com" style="display:none">ReadObjectModel3d</span><span data-if="dotnet" style="display:none">ReadObjectModel3d</span><span data-if="python" style="display:none">read_object_model_3d</span></code></a>, the parameter Scale must be set to
<i><span data-if="hdevelop" style="display:inline">'m'</span><span data-if="c" style="display:none">"m"</span><span data-if="cpp" style="display:none">"m"</span><span data-if="com" style="display:none">"m"</span><span data-if="dotnet" style="display:none">"m"</span><span data-if="python" style="display:none">"m"</span></i> to avoid scaling the data.
</p>
<p>The parameter <a href="#FileType"><i><code><span data-if="hdevelop" style="display:inline">FileType</span><span data-if="c" style="display:none">FileType</span><span data-if="cpp" style="display:none">FileType</span><span data-if="com" style="display:none">FileType</span><span data-if="dotnet" style="display:none">fileType</span><span data-if="python" style="display:none">file_type</span></code></i></a> determines the type of the file. The
following types are supported by this operator:
</p>
<dl class="generic">


<dt><b><i><span data-if="hdevelop" style="display:inline">'om3'</span><span data-if="c" style="display:none">"om3"</span><span data-if="cpp" style="display:none">"om3"</span><span data-if="com" style="display:none">"om3"</span><span data-if="dotnet" style="display:none">"om3"</span><span data-if="python" style="display:none">"om3"</span></i>:</b></dt>
<dd>
<p>

HALCON format for object model 3D. Files with this format can be
read by <a href="read_object_model_3d.html"><code><span data-if="hdevelop" style="display:inline">read_object_model_3d</span><span data-if="c" style="display:none">read_object_model_3d</span><span data-if="cpp" style="display:none">ReadObjectModel3d</span><span data-if="com" style="display:none">ReadObjectModel3d</span><span data-if="dotnet" style="display:none">ReadObjectModel3d</span><span data-if="python" style="display:none">read_object_model_3d</span></code></a>.
The default file extension for this format is 'om3'.
</p>
</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'dxf'</span><span data-if="c" style="display:none">"dxf"</span><span data-if="cpp" style="display:none">"dxf"</span><span data-if="com" style="display:none">"dxf"</span><span data-if="dotnet" style="display:none">"dxf"</span><span data-if="python" style="display:none">"dxf"</span></i>:</b></dt>
<dd>
<p>

AUTOCAD format. See <a href="read_object_model_3d.html"><code><span data-if="hdevelop" style="display:inline">read_object_model_3d</span><span data-if="c" style="display:none">read_object_model_3d</span><span data-if="cpp" style="display:none">ReadObjectModel3d</span><span data-if="com" style="display:none">ReadObjectModel3d</span><span data-if="dotnet" style="display:none">ReadObjectModel3d</span><span data-if="python" style="display:none">read_object_model_3d</span></code></a> for details
about reading this file format.
The default file extension for this format is 'dxf'.
</p>
</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'off'</span><span data-if="c" style="display:none">"off"</span><span data-if="cpp" style="display:none">"off"</span><span data-if="com" style="display:none">"off"</span><span data-if="dotnet" style="display:none">"off"</span><span data-if="python" style="display:none">"off"</span></i>:</b></dt>
<dd>
<p>

Object File Format. This is an ASCII-based format that can hold
3D points and polygons.
The default file extension for this format is 'off'.
</p>
</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'ply'</span><span data-if="c" style="display:none">"ply"</span><span data-if="cpp" style="display:none">"ply"</span><span data-if="com" style="display:none">"ply"</span><span data-if="dotnet" style="display:none">"ply"</span><span data-if="python" style="display:none">"ply"</span></i>,</b></dt>
<dd>

</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'ply_binary'</span><span data-if="c" style="display:none">"ply_binary"</span><span data-if="cpp" style="display:none">"ply_binary"</span><span data-if="com" style="display:none">"ply_binary"</span><span data-if="dotnet" style="display:none">"ply_binary"</span><span data-if="python" style="display:none">"ply_binary"</span></i>:</b></dt>
<dd>
<p>

Polygon File Format (also Stanford Triangle Format).
This is a simple format that can hold 3D points, point
normals, polygons, color information and point-based extended attributes.
HALCON supports the writing of both the ASCII and the binary version of
this format.
The default file extension for this format is 'ply'.
</p>
</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'obj'</span><span data-if="c" style="display:none">"obj"</span><span data-if="cpp" style="display:none">"obj"</span><span data-if="com" style="display:none">"obj"</span><span data-if="dotnet" style="display:none">"obj"</span><span data-if="python" style="display:none">"obj"</span></i>:</b></dt>
<dd>
<p>

OBJ file format, also Wavefront OBJ-Format. This is an
ASCII-based format that can hold 3D points, polygons, normals,
and triangles, which are stored as polygons.
The default file extension for this format is 'obj'.
</p>
</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'stl'</span><span data-if="c" style="display:none">"stl"</span><span data-if="cpp" style="display:none">"stl"</span><span data-if="com" style="display:none">"stl"</span><span data-if="dotnet" style="display:none">"stl"</span><span data-if="python" style="display:none">"stl"</span></i>,</b></dt>
<dd>

</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'stl_binary'</span><span data-if="c" style="display:none">"stl_binary"</span><span data-if="cpp" style="display:none">"stl_binary"</span><span data-if="com" style="display:none">"stl_binary"</span><span data-if="dotnet" style="display:none">"stl_binary"</span><span data-if="python" style="display:none">"stl_binary"</span></i>,</b></dt>
<dd>

</dd>

<dt><b><i><span data-if="hdevelop" style="display:inline">'stl_ascii'</span><span data-if="c" style="display:none">"stl_ascii"</span><span data-if="cpp" style="display:none">"stl_ascii"</span><span data-if="com" style="display:none">"stl_ascii"</span><span data-if="dotnet" style="display:none">"stl_ascii"</span><span data-if="python" style="display:none">"stl_ascii"</span></i>:</b></dt>
<dd>
<p>

STL file format, also 'Stereolithography format',
'SurfaceTesselationLanguage ', 'StandardTriangulationLanguage', and
'StandardTesselationLanguage'.
This format stores triangles and triangle normals. However, as
triangle normals are not supported by HALCON 3D object models and
point normals (which are, for example, calculated by
<a href="surface_normals_object_model_3d.html"><code><span data-if="hdevelop" style="display:inline">surface_normals_object_model_3d</span><span data-if="c" style="display:none">surface_normals_object_model_3d</span><span data-if="cpp" style="display:none">SurfaceNormalsObjectModel3d</span><span data-if="com" style="display:none">SurfaceNormalsObjectModel3d</span><span data-if="dotnet" style="display:none">SurfaceNormalsObjectModel3d</span><span data-if="python" style="display:none">surface_normals_object_model_3d</span></code></a>) are not supported by the STL
format, no normals are written to file. If the 3D object model contains
polygons, they are converted to triangles before before writing them to
disc. If the file type is set to <i><span data-if="hdevelop" style="display:inline">'stl'</span><span data-if="c" style="display:none">"stl"</span><span data-if="cpp" style="display:none">"stl"</span><span data-if="com" style="display:none">"stl"</span><span data-if="dotnet" style="display:none">"stl"</span><span data-if="python" style="display:none">"stl"</span></i> or <i><span data-if="hdevelop" style="display:inline">'stl_binary'</span><span data-if="c" style="display:none">"stl_binary"</span><span data-if="cpp" style="display:none">"stl_binary"</span><span data-if="com" style="display:none">"stl_binary"</span><span data-if="dotnet" style="display:none">"stl_binary"</span><span data-if="python" style="display:none">"stl_binary"</span></i>,
the binary version of STL is written while <i><span data-if="hdevelop" style="display:inline">'stl_ascii'</span><span data-if="c" style="display:none">"stl_ascii"</span><span data-if="cpp" style="display:none">"stl_ascii"</span><span data-if="com" style="display:none">"stl_ascii"</span><span data-if="dotnet" style="display:none">"stl_ascii"</span><span data-if="python" style="display:none">"stl_ascii"</span></i> selects
the ASCII version. The default file extension for this format is 'stl'.
</p>
</dd>
</dl>
<p>A set of additional optional parameters can be set. The names and values
of the parameters are passed in <a href="#GenParamName"><i><code><span data-if="hdevelop" style="display:inline">GenParamName</span><span data-if="c" style="display:none">GenParamName</span><span data-if="cpp" style="display:none">GenParamName</span><span data-if="com" style="display:none">GenParamName</span><span data-if="dotnet" style="display:none">genParamName</span><span data-if="python" style="display:none">gen_param_name</span></code></i></a> and
<a href="#GenParamValue"><i><code><span data-if="hdevelop" style="display:inline">GenParamValue</span><span data-if="c" style="display:none">GenParamValue</span><span data-if="cpp" style="display:none">GenParamValue</span><span data-if="com" style="display:none">GenParamValue</span><span data-if="dotnet" style="display:none">genParamValue</span><span data-if="python" style="display:none">gen_param_value</span></code></i></a>, respectively. Some of the optional parameters
can only be set for a certain file type. The following values for
<a href="#GenParamName"><i><code><span data-if="hdevelop" style="display:inline">GenParamName</span><span data-if="c" style="display:none">GenParamName</span><span data-if="cpp" style="display:none">GenParamName</span><span data-if="com" style="display:none">GenParamName</span><span data-if="dotnet" style="display:none">genParamName</span><span data-if="python" style="display:none">gen_param_name</span></code></i></a> are possible:
</p>
<dl class="generic">


<dt><b><i><span data-if="hdevelop" style="display:inline">'invert_normals'</span><span data-if="c" style="display:none">"invert_normals"</span><span data-if="cpp" style="display:none">"invert_normals"</span><span data-if="com" style="display:none">"invert_normals"</span><span data-if="dotnet" style="display:none">"invert_normals"</span><span data-if="python" style="display:none">"invert_normals"</span></i>:</b></dt>
<dd>
<p>

Invert normals and face orientation before saving the 3D object model.
If this value is set to <i><span data-if="hdevelop" style="display:inline">'true'</span><span data-if="c" style="display:none">"true"</span><span data-if="cpp" style="display:none">"true"</span><span data-if="com" style="display:none">"true"</span><span data-if="dotnet" style="display:none">"true"</span><span data-if="python" style="display:none">"true"</span></i>, for the formats <i><span data-if="hdevelop" style="display:inline">'off'</span><span data-if="c" style="display:none">"off"</span><span data-if="cpp" style="display:none">"off"</span><span data-if="com" style="display:none">"off"</span><span data-if="dotnet" style="display:none">"off"</span><span data-if="python" style="display:none">"off"</span></i>,
<i><span data-if="hdevelop" style="display:inline">'ply'</span><span data-if="c" style="display:none">"ply"</span><span data-if="cpp" style="display:none">"ply"</span><span data-if="com" style="display:none">"ply"</span><span data-if="dotnet" style="display:none">"ply"</span><span data-if="python" style="display:none">"ply"</span></i>, <i><span data-if="hdevelop" style="display:inline">'obj'</span><span data-if="c" style="display:none">"obj"</span><span data-if="cpp" style="display:none">"obj"</span><span data-if="com" style="display:none">"obj"</span><span data-if="dotnet" style="display:none">"obj"</span><span data-if="python" style="display:none">"obj"</span></i>, and <i><span data-if="hdevelop" style="display:inline">'stl'</span><span data-if="c" style="display:none">"stl"</span><span data-if="cpp" style="display:none">"stl"</span><span data-if="com" style="display:none">"stl"</span><span data-if="dotnet" style="display:none">"stl"</span><span data-if="python" style="display:none">"stl"</span></i> the orientation of
faces (triangles and polygons) is inverted . For formats that support
point normals (<i><span data-if="hdevelop" style="display:inline">'ply'</span><span data-if="c" style="display:none">"ply"</span><span data-if="cpp" style="display:none">"ply"</span><span data-if="com" style="display:none">"ply"</span><span data-if="dotnet" style="display:none">"ply"</span><span data-if="python" style="display:none">"ply"</span></i>,<i><span data-if="hdevelop" style="display:inline">'obj'</span><span data-if="c" style="display:none">"obj"</span><span data-if="cpp" style="display:none">"obj"</span><span data-if="com" style="display:none">"obj"</span><span data-if="dotnet" style="display:none">"obj"</span><span data-if="python" style="display:none">"obj"</span></i>), all normals are inverted
before writing them to disc. Note that for the types <i><span data-if="hdevelop" style="display:inline">'om3'</span><span data-if="c" style="display:none">"om3"</span><span data-if="cpp" style="display:none">"om3"</span><span data-if="com" style="display:none">"om3"</span><span data-if="dotnet" style="display:none">"om3"</span><span data-if="python" style="display:none">"om3"</span></i> and
<i><span data-if="hdevelop" style="display:inline">'dxf'</span><span data-if="c" style="display:none">"dxf"</span><span data-if="cpp" style="display:none">"dxf"</span><span data-if="com" style="display:none">"dxf"</span><span data-if="dotnet" style="display:none">"dxf"</span><span data-if="python" style="display:none">"dxf"</span></i> the parameter has no effect.
</p>
<p>
<i>Valid for formats:</i> <i><span data-if="hdevelop" style="display:inline">'off'</span><span data-if="c" style="display:none">"off"</span><span data-if="cpp" style="display:none">"off"</span><span data-if="com" style="display:none">"off"</span><span data-if="dotnet" style="display:none">"off"</span><span data-if="python" style="display:none">"off"</span></i>, <i><span data-if="hdevelop" style="display:inline">'ply'</span><span data-if="c" style="display:none">"ply"</span><span data-if="cpp" style="display:none">"ply"</span><span data-if="com" style="display:none">"ply"</span><span data-if="dotnet" style="display:none">"ply"</span><span data-if="python" style="display:none">"ply"</span></i>,
<i><span data-if="hdevelop" style="display:inline">'obj'</span><span data-if="c" style="display:none">"obj"</span><span data-if="cpp" style="display:none">"obj"</span><span data-if="com" style="display:none">"obj"</span><span data-if="dotnet" style="display:none">"obj"</span><span data-if="python" style="display:none">"obj"</span></i>, <i><span data-if="hdevelop" style="display:inline">'stl'</span><span data-if="c" style="display:none">"stl"</span><span data-if="cpp" style="display:none">"stl"</span><span data-if="com" style="display:none">"stl"</span><span data-if="dotnet" style="display:none">"stl"</span><span data-if="python" style="display:none">"stl"</span></i>.
<span class="pardesc"><span class="parcat">List of values:
      </span></span> <i><span data-if="hdevelop" style="display:inline">'true'</span><span data-if="c" style="display:none">"true"</span><span data-if="cpp" style="display:none">"true"</span><span data-if="com" style="display:none">"true"</span><span data-if="dotnet" style="display:none">"true"</span><span data-if="python" style="display:none">"true"</span></i>, <i><span data-if="hdevelop" style="display:inline">'false'</span><span data-if="c" style="display:none">"false"</span><span data-if="cpp" style="display:none">"false"</span><span data-if="com" style="display:none">"false"</span><span data-if="dotnet" style="display:none">"false"</span><span data-if="python" style="display:none">"false"</span></i>. </p>
<p>
<span class="pardesc"><span class="parcat">Default:
      </span></span> <i><span data-if="hdevelop" style="display:inline">'false'</span><span data-if="c" style="display:none">"false"</span><span data-if="cpp" style="display:none">"false"</span><span data-if="com" style="display:none">"false"</span><span data-if="dotnet" style="display:none">"false"</span><span data-if="python" style="display:none">"false"</span></i>.
</p>
</dd>
</dl>
<h2 id="sec_execution">运行信息</h2>
<ul>
  <li>多线程类型:可重入(与非独占操作符并行运行)。</li>
<li>多线程作用域:全局(可以从任何线程调用)。</li>
  <li>未经并行化处理。</li>
</ul>
<h2 id="sec_parameters">参数表</h2>
  <div class="par">
<div class="parhead">
<span id="ObjectModel3D" class="parname"><b><code><span data-if="hdevelop" style="display:inline">ObjectModel3D</span><span data-if="c" style="display:none">ObjectModel3D</span><span data-if="cpp" style="display:none">ObjectModel3D</span><span data-if="com" style="display:none">ObjectModel3D</span><span data-if="dotnet" style="display:none">objectModel3D</span><span data-if="python" style="display:none">object_model_3d</span></code></b> (input_control)  </span><span>object_model_3d <code>→</code> <span data-if="dotnet" style="display:none"><a href="HObjectModel3D.html">HObjectModel3D</a>, </span><span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">HHandle</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (handle)</span><span data-if="dotnet" style="display:none"> (<i>IntPtr</i>)</span><span data-if="cpp" style="display:none"> (<i>HHandle</i>)</span><span data-if="c" style="display:none"> (<i>handle</i>)</span></span>
</div>
<p class="pardesc">Handle of the 3D object model.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="FileType" class="parname"><b><code><span data-if="hdevelop" style="display:inline">FileType</span><span data-if="c" style="display:none">FileType</span><span data-if="cpp" style="display:none">FileType</span><span data-if="com" style="display:none">FileType</span><span data-if="dotnet" style="display:none">fileType</span><span data-if="python" style="display:none">file_type</span></code></b> (input_control)  </span><span>string <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">str</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (string)</span><span data-if="dotnet" style="display:none"> (<i>string</i>)</span><span data-if="cpp" style="display:none"> (<i>HString</i>)</span><span data-if="c" style="display:none"> (<i>char*</i>)</span></span>
</div>
<p class="pardesc">Type of the file that is written.</p>
<p class="pardesc"><span class="parcat">Default:
      </span>
    <span data-if="hdevelop" style="display:inline">'om3'</span>
    <span data-if="c" style="display:none">"om3"</span>
    <span data-if="cpp" style="display:none">"om3"</span>
    <span data-if="com" style="display:none">"om3"</span>
    <span data-if="dotnet" style="display:none">"om3"</span>
    <span data-if="python" style="display:none">"om3"</span>
</p>
<p class="pardesc"><span class="parcat">List of values:
      </span><span data-if="hdevelop" style="display:inline">'dxf'</span><span data-if="c" style="display:none">"dxf"</span><span data-if="cpp" style="display:none">"dxf"</span><span data-if="com" style="display:none">"dxf"</span><span data-if="dotnet" style="display:none">"dxf"</span><span data-if="python" style="display:none">"dxf"</span>, <span data-if="hdevelop" style="display:inline">'obj'</span><span data-if="c" style="display:none">"obj"</span><span data-if="cpp" style="display:none">"obj"</span><span data-if="com" style="display:none">"obj"</span><span data-if="dotnet" style="display:none">"obj"</span><span data-if="python" style="display:none">"obj"</span>, <span data-if="hdevelop" style="display:inline">'off'</span><span data-if="c" style="display:none">"off"</span><span data-if="cpp" style="display:none">"off"</span><span data-if="com" style="display:none">"off"</span><span data-if="dotnet" style="display:none">"off"</span><span data-if="python" style="display:none">"off"</span>, <span data-if="hdevelop" style="display:inline">'om3'</span><span data-if="c" style="display:none">"om3"</span><span data-if="cpp" style="display:none">"om3"</span><span data-if="com" style="display:none">"om3"</span><span data-if="dotnet" style="display:none">"om3"</span><span data-if="python" style="display:none">"om3"</span>, <span data-if="hdevelop" style="display:inline">'ply'</span><span data-if="c" style="display:none">"ply"</span><span data-if="cpp" style="display:none">"ply"</span><span data-if="com" style="display:none">"ply"</span><span data-if="dotnet" style="display:none">"ply"</span><span data-if="python" style="display:none">"ply"</span>, <span data-if="hdevelop" style="display:inline">'ply_binary'</span><span data-if="c" style="display:none">"ply_binary"</span><span data-if="cpp" style="display:none">"ply_binary"</span><span data-if="com" style="display:none">"ply_binary"</span><span data-if="dotnet" style="display:none">"ply_binary"</span><span data-if="python" style="display:none">"ply_binary"</span>, <span data-if="hdevelop" style="display:inline">'stl'</span><span data-if="c" style="display:none">"stl"</span><span data-if="cpp" style="display:none">"stl"</span><span data-if="com" style="display:none">"stl"</span><span data-if="dotnet" style="display:none">"stl"</span><span data-if="python" style="display:none">"stl"</span>, <span data-if="hdevelop" style="display:inline">'stl_ascii'</span><span data-if="c" style="display:none">"stl_ascii"</span><span data-if="cpp" style="display:none">"stl_ascii"</span><span data-if="com" style="display:none">"stl_ascii"</span><span data-if="dotnet" style="display:none">"stl_ascii"</span><span data-if="python" style="display:none">"stl_ascii"</span>, <span data-if="hdevelop" style="display:inline">'stl_binary'</span><span data-if="c" style="display:none">"stl_binary"</span><span data-if="cpp" style="display:none">"stl_binary"</span><span data-if="com" style="display:none">"stl_binary"</span><span data-if="dotnet" style="display:none">"stl_binary"</span><span data-if="python" style="display:none">"stl_binary"</span></p>
</div>
  <div class="par">
<div class="parhead">
<span id="FileName" class="parname"><b><code><span data-if="hdevelop" style="display:inline">FileName</span><span data-if="c" style="display:none">FileName</span><span data-if="cpp" style="display:none">FileName</span><span data-if="com" style="display:none">FileName</span><span data-if="dotnet" style="display:none">fileName</span><span data-if="python" style="display:none">file_name</span></code></b> (input_control)  </span><span>filename.write <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">str</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (string)</span><span data-if="dotnet" style="display:none"> (<i>string</i>)</span><span data-if="cpp" style="display:none"> (<i>HString</i>)</span><span data-if="c" style="display:none"> (<i>char*</i>)</span></span>
</div>
<p class="pardesc">Name of the file that is written.</p>
<p class="pardesc"><span class="parcat">File extension:
          </span>.<code>off</code>, .<code>ply</code>, .<code>dxf</code>, .<code>om3</code>, .<code>obj</code>, .<code>stl</code></p>
</div>
  <div class="par">
<div class="parhead">
<span id="GenParamName" class="parname"><b><code><span data-if="hdevelop" style="display:inline">GenParamName</span><span data-if="c" style="display:none">GenParamName</span><span data-if="cpp" style="display:none">GenParamName</span><span data-if="com" style="display:none">GenParamName</span><span data-if="dotnet" style="display:none">genParamName</span><span data-if="python" style="display:none">gen_param_name</span></code></b> (input_control)  </span><span>string(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[str]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (string)</span><span data-if="dotnet" style="display:none"> (<i>string</i>)</span><span data-if="cpp" style="display:none"> (<i>HString</i>)</span><span data-if="c" style="display:none"> (<i>char*</i>)</span></span>
</div>
<p class="pardesc">Names of the generic parameters.</p>
<p class="pardesc"><span class="parcat">Default:
      </span>[]</p>
<p class="pardesc"><span class="parcat">List of values:
      </span><span data-if="hdevelop" style="display:inline">'invert_normals'</span><span data-if="c" style="display:none">"invert_normals"</span><span data-if="cpp" style="display:none">"invert_normals"</span><span data-if="com" style="display:none">"invert_normals"</span><span data-if="dotnet" style="display:none">"invert_normals"</span><span data-if="python" style="display:none">"invert_normals"</span></p>
</div>
  <div class="par">
<div class="parhead">
<span id="GenParamValue" class="parname"><b><code><span data-if="hdevelop" style="display:inline">GenParamValue</span><span data-if="c" style="display:none">GenParamValue</span><span data-if="cpp" style="display:none">GenParamValue</span><span data-if="com" style="display:none">GenParamValue</span><span data-if="dotnet" style="display:none">genParamValue</span><span data-if="python" style="display:none">gen_param_value</span></code></b> (input_control)  </span><span>string(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[Union[str, float, int]]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (string / </span><span data-if="hdevelop" style="display:inline">real / </span><span data-if="hdevelop" style="display:inline">integer)</span><span data-if="dotnet" style="display:none"> (<i>string</i> / </span><span data-if="dotnet" style="display:none">double / </span><span data-if="dotnet" style="display:none">int / </span><span data-if="dotnet" style="display:none">long)</span><span data-if="cpp" style="display:none"> (<i>HString</i> / </span><span data-if="cpp" style="display:none">double / </span><span data-if="cpp" style="display:none">Hlong)</span><span data-if="c" style="display:none"> (<i>char*</i> / </span><span data-if="c" style="display:none">double / </span><span data-if="c" style="display:none">Hlong)</span></span>
</div>
<p class="pardesc">Values of the generic parameters.</p>
<p class="pardesc"><span class="parcat">Default:
      </span>[]</p>
<p class="pardesc"><span class="parcat">Suggested values:
      </span><span data-if="hdevelop" style="display:inline">'true'</span><span data-if="c" style="display:none">"true"</span><span data-if="cpp" style="display:none">"true"</span><span data-if="com" style="display:none">"true"</span><span data-if="dotnet" style="display:none">"true"</span><span data-if="python" style="display:none">"true"</span>, <span data-if="hdevelop" style="display:inline">'false'</span><span data-if="c" style="display:none">"false"</span><span data-if="cpp" style="display:none">"false"</span><span data-if="com" style="display:none">"false"</span><span data-if="dotnet" style="display:none">"false"</span><span data-if="python" style="display:none">"false"</span></p>
</div>
<h2 id="sec_result">结果</h2>
<p>该算子 <code><span data-if="hdevelop" style="display:inline">write_object_model_3d</span><span data-if="c" style="display:none">write_object_model_3d</span><span data-if="cpp" style="display:none">WriteObjectModel3d</span><span data-if="com" style="display:none">WriteObjectModel3d</span><span data-if="dotnet" style="display:none">WriteObjectModel3d</span><span data-if="python" style="display:none">write_object_model_3d</span></code> 返回值
<TT>2</TT> (
      <TT>H_MSG_TRUE</TT>)
     if the given parameters are correct and the file can be written.
If necessary, an exception will be raised.</p>
<h2 id="sec_predecessors">可能的前置算子</h2>
<p>
<code><a href="read_object_model_3d.html"><span data-if="hdevelop" style="display:inline">read_object_model_3d</span><span data-if="c" style="display:none">read_object_model_3d</span><span data-if="cpp" style="display:none">ReadObjectModel3d</span><span data-if="com" style="display:none">ReadObjectModel3d</span><span data-if="dotnet" style="display:none">ReadObjectModel3d</span><span data-if="python" style="display:none">read_object_model_3d</span></a></code>, 
<code><a href="xyz_to_object_model_3d.html"><span data-if="hdevelop" style="display:inline">xyz_to_object_model_3d</span><span data-if="c" style="display:none">xyz_to_object_model_3d</span><span data-if="cpp" style="display:none">XyzToObjectModel3d</span><span data-if="com" style="display:none">XyzToObjectModel3d</span><span data-if="dotnet" style="display:none">XyzToObjectModel3d</span><span data-if="python" style="display:none">xyz_to_object_model_3d</span></a></code>
</p>
<h2 id="sec_successors">可能的后置算子</h2>
<p>
<code><a href="read_object_model_3d.html"><span data-if="hdevelop" style="display:inline">read_object_model_3d</span><span data-if="c" style="display:none">read_object_model_3d</span><span data-if="cpp" style="display:none">ReadObjectModel3d</span><span data-if="com" style="display:none">ReadObjectModel3d</span><span data-if="dotnet" style="display:none">ReadObjectModel3d</span><span data-if="python" style="display:none">read_object_model_3d</span></a></code>
</p>
<h2 id="sec_see">参考其它</h2>
<p>
<code><a href="read_object_model_3d.html"><span data-if="hdevelop" style="display:inline">read_object_model_3d</span><span data-if="c" style="display:none">read_object_model_3d</span><span data-if="cpp" style="display:none">ReadObjectModel3d</span><span data-if="com" style="display:none">ReadObjectModel3d</span><span data-if="dotnet" style="display:none">ReadObjectModel3d</span><span data-if="python" style="display:none">read_object_model_3d</span></a></code>
</p>
<h2 id="sec_module">模块</h2>
<p>
3D Metrology</p>
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